package net.minecraft.src;

import net.lax1dude.eaglercraft.EaglercraftRandom;

// Decompiled by Jad v1.5.8g. Copyright 2001 Pavel Kouznetsov.

// Jad home page: http://www.kpdus.com/jad.html
// Decompiler options: packimports(3) braces deadcode 

public class WorldGenReed extends WorldGenerator {

	public WorldGenReed() {
	}

	public boolean generate(World world, EaglercraftRandom random, int i, int j, int k) {
		for (int l = 0; l < 20; l++) {
			int i1 = (i + random.nextInt(4)) - random.nextInt(4);
			int j1 = j;
			int k1 = (k + random.nextInt(4)) - random.nextInt(4);
			if (!world.isAirBlock(i1, j1, k1) || world.getBlockMaterial(i1 - 1, j1 - 1, k1) != Material.water
					&& world.getBlockMaterial(i1 + 1, j1 - 1, k1) != Material.water
					&& world.getBlockMaterial(i1, j1 - 1, k1 - 1) != Material.water
					&& world.getBlockMaterial(i1, j1 - 1, k1 + 1) != Material.water) {
				continue;
			}
			int l1 = 2 + random.nextInt(random.nextInt(3) + 1);
			for (int i2 = 0; i2 < l1; i2++) {
				if (Block.reed.canBlockStay(world, i1, j1 + i2, k1)) {
					world.setBlock(i1, j1 + i2, k1, Block.reed.blockID);
				}
			}

		}

		return true;
	}
}
